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	<title>Sunshocked &#187; pareto</title>
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		<title>Leveraging the web for anti-oppression work</title>
		<link>http://sunshocked.com/stanifesto/archives/leveraging-the-web-for-anti-oppression-work</link>
		<comments>http://sunshocked.com/stanifesto/archives/leveraging-the-web-for-anti-oppression-work#comments</comments>
		<pubDate>Wed, 06 Jun 2007 16:42:31 +0000</pubDate>
		<dc:creator>Stan</dc:creator>
				<category><![CDATA[text]]></category>
		<category><![CDATA[anti-oppression]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[manifesto]]></category>
		<category><![CDATA[maplight]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[netsquared]]></category>
		<category><![CDATA[neutrality]]></category>
		<category><![CDATA[pareto]]></category>
		<category><![CDATA[web]]></category>
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		<guid isPermaLink="false">http://www.sunshocked.com/stanifesto/archives/leveraging-the-web-for-anti-oppression-work/</guid>
		<description><![CDATA[I&#8217;m not the only person to suggest that the very nature of the web challenges existing power structures, but harnessing that nature into specific projects that can be completed in a reasonable amount of time with limited resources requires more thinking. It&#8217;s workplanning season where I work and everyone is struggling to incorporate the organization&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not the only person to suggest that the <a href="http://www.amazon.com/Revolution-Will-Not-Televised-Everything/dp/0060761555" title="Joe Trippi's book at Amazon">very nature of the web challenges existing power structures</a>, but harnessing that nature into specific projects that can be completed in a reasonable amount of time with limited resources requires more thinking.<span id="more-245"></span></p>
<p>It&#8217;s workplanning season where I work and everyone is struggling to incorporate the organization&#8217;s anti-oppression and diversity initiatives into their priorities. On the one hand, I&#8217;m very lucky because I&#8217;ve got the web in my corner&mdash;clearly the <a href="http://www.well.com/user/hlr/texts/democracy.html" title="The case made very well back in 1996">biggest force for democracy since the printing press</a>. On the other hand, thinking outside of the server-shaped box is sometimes difficult for the technically minded and there&#8217;s clearly a huge difference between the possibilities inherent to the medium and the capabilities of a small web team at a non-profit. What follows is <em>not</em> a list of the projects I&#8217;m pursuing over the next 12 months, but the principles that are guiding my brainstorming. Please feel free to suggest some actual projects (or challenge my anti-oppression analysis).</p>
<p>Oppression, as I&#8217;m using the term, is ideological domination resulting in exploitation of one social group for the benefit of another. Racism is a form of oppression based on ethnicity, valuing (at least in the United States) people of European descent over African, Native American, etc. Sexism is another based on gender and there are lots more. A common tendency is that these dominant ideologies tend to be both reinforced from a centralized source (mass media) and also internalized by oppressor and oppressed alike&mdash;to the point where (for example) a woman might believe that she could never be as good a lawyer as a man because she&#8217;s &#8220;too emotional&#8221;.</p>
<p>Now, some ideas on how the web can help.</p>
<p><strong>Open the vectors.</strong> McKenzie Wark&#8217;s &#8220;<a href="http://subsol.c3.hu/subsol_2/contributors0/warktext.html" title="v.4 text online">A Hacker Manifesto</a>&#8221; (have I mentioned I <a href="http://www.sunshocked.com/stanifesto/archives/285-of-my-favorite-theses/" title="'285 of my favorite theses' at Stanifesto">love manifestos</a>?) well describes a Vectoralist Class which maintains its power largely by controlling access to information, not land or wealth. Considering the role that mass media plays in reaffirming oppressive narratives (e.g. all African American youth are in gangs), opening the vectors so that marginalized stories can be told is an immediate disruption. This process involves <a href="http://news.google.com/nwshp?tab=wn" title="Like Google News">relinquishing editorial control</a> and finding <a href="http://www.getdemocracy.com/" title="Democracy Player">alternative methods of distribution</a>, for instance community-generated feeds replacing hand-picked content or facilitating non-traditional authorship (i.e. stewarding content from an oppressed community to the mass media). It&#8217;s important to examine both the input and output, so the content that&#8217;s being produced (and valued) <em>and</em> the ways it&#8217;s being disseminated without being manipulated to conform to pre-existing standards.</p>
<p><img class="content" style="float:right; margin:1em;" src="/wp-content/uploads/2007/06/zipfcurve.jpg" alt="Zipf Curve" /></p>
<p><strong>Interrupt feedback loops.</strong> The coder in me might suggest that power and privilege seem (ironically?) to follow a <a href="http://en.wikipedia.org/wiki/Power_law" title="Power Law at Wikipedia">Power Curve</a>. A  Power Curve, aka Zipf Law, aka the Pareto Principle is a relationship exhibited in lots of situations, but most often when previous performance affects future performance&mdash;called the Yule Process. Popular websites get linked to more often than non-popular websites, <a href="http://www.useit.com/alertbox/20030616.html" title="Alertbox has the story">making them more popular</a>. Books that sell well appear on lists or are talked about, making them sell better. The <a href="http://aps.arxiv.org/abs/cond-mat/0412004/" title="Check out Yule's Process">rich get richer</a>, the poor get poorer. On the web, it was <a href="http://en.wikipedia.org/wiki/The_Long_Tail" title="The long tail on Wikipedia">pointed out long ago</a> that there&#8217;s still a lot of area under the curve and the web lacks the necessity of focus that makes the it possible to dominate an entire field. Amazon.com isn&#8217;t limited by shelf space, it can offer a book that sells very few copies. A local movie theater has to show movies it knows will make money so it can pay rent; YouTube doesn&#8217;t. LonelyGirl15 or ZeFrank are stars without ever having begged Paramount to distribute them.</p>
<p><strong>Challenge the story.</strong> Digging up dirt seems like what the internet does best. As our failing Fourth Estate <a href="http://www.dailykos.com/story/2006/10/19/125148/65" title="A fascinating look at how much news is actually on CNN.com">sleeps on the job</a>, citizen media and general muckrakers do their job for them. It&#8217;s not just journalism-type information that&#8217;s getting out into the public because of the internet. The amazing <a href="http://maplight.org/" title="MAPlight.org">Maplight</a> project (which just won <a href="http://www.netsquared.org/projects" title="NetSquared Projects">NetSquared&#8217;s Innovation Award</a>) connects corporations that give legislators money to how those legislators then vote on legislation supporting those corporations. Following the money and seeing how bought your Senator is has never been easier. Personally, I think this would be one of the biggest (and first) losses if network neutrality failed to be safeguarded.</p>
<p><small>Man, this was a hard one to write. Everyday posts are a bitch.</small></p>
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		<title>Apple&apos;s Human Interface Guidelines</title>
		<link>http://sunshocked.com/stanifesto/archives/apples-human-interface-guidelines</link>
		<comments>http://sunshocked.com/stanifesto/archives/apples-human-interface-guidelines#comments</comments>
		<pubDate>Wed, 19 Jul 2006 22:57:09 +0000</pubDate>
		<dc:creator>Stan</dc:creator>
				<category><![CDATA[text]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[pareto]]></category>
		<category><![CDATA[sxsw]]></category>

		<guid isPermaLink="false">http://www.sunshocked.com/stanifesto/archives/apples-human-interface-guidelines/</guid>
		<description><![CDATA[I spent all morning poring over Apple&#8217;s Human Interface Guidelines. One might imagine that they are quite spectacular. If you&#8217;re not a developer of Apple software (which, strictly statistically, you probably aren&#8217;t), you can still find plenty of value in &#8220;Part I: Application Design Fundamentals&#8221;. In fact, I printed out pages 23 through 52 and [...]]]></description>
			<content:encoded><![CDATA[<p>I spent all morning poring over Apple&#8217;s <a href="http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/index.html" title="Apple's Human Interface Guidelines">Human Interface Guidelines</a>. One might imagine that they are quite spectacular. If you&#8217;re not a developer of Apple software (which, strictly statistically, you probably  aren&#8217;t), you can still find plenty of value in &#8220;Part I: Application Design Fundamentals&#8221;. In fact, I printed out pages 23 through 52 and they now sit on my bookshelf.<span id="more-33"></span></p>
<p>Thinking that I could provide some sort of public service by summarizing the document here, I began to do so&mdash;but gave up quickly when I realized I was quoting almost every other page. It&#8217;s really just tremendous. From mental models to making software with forgiveness, all the bases are covered. Instead of drooling over it in a public place, I&#8217;ll just take my favorite bit and dive in a little deeper (and drool on my own time).</p>
<p>Near the end of Chapter 1, &#8220;The Design Process&#8221;, almost offhandedly, it mentions the &#8220;80 Percent Solution&#8221;:</p>
<blockquote><p>During the design process, if you discover problems with your product design, you might consider applying the 80 percent solution&mdash;that is, designing your software to meet the needs of at least 80 percent of your users. This type of design typically favors simpler, more elegant approaches to problems.</p></blockquote>
<p>This is a big idea contained in a tiny paragraph. I heard <a href="http://www.erisfree.com/" title="ErisFree.com">Eris Stassi</a> refer to this rule with near fanatic devotion at last year&#8217;s <a href="http://2006.sxsw.com/">South by Southwest</a>. If nothing else, it soothes the designer&#8217;s headache brought on from wondering, &#8220;but what if someone wants to be able to do X?&#8221;</p>
<p>Have you ever used a hammer to do things other than pound nails? Open paint cans? Pull out drywall? Can you imagine a hammer that was designed to do all those things? Do you think it could still pound nails as well with <a href="http://www.microsoft.com/office/prodinfo.mspx" title="Microsoft Office, of course">all that extraneous crap</a>?</p>
<p>Beyond that, the 80 Percent Solution forces you to identify who you&#8217;re designing this for. &#8220;Everyone&#8221; is not really an answer (unless you&#8217;re making water or oxygen or, possibly, love). Who are these people? Why are they using your product? What do they really need? I should note that it&#8217;s important to consider this along vectors of desire and not of ability; accessibility is still paramount and the 80 Percent Solution should not be an excuse for failing to provide usability for disabled visitors.</p>
<p>Finally, you must make important decisions about how you&#8217;re providing solutions to the users&#8217; needs. New features are all the same until you start implenting them. If you consider a jar as a model of your user&#8217;s attention, each rock you put into the jar takes up a proportionally larger amount of the remaining space. You want to make sure the important rocks are in the jar early, especially since you don&#8217;t really have any idea how big the jar is (my dad&#8217;s jar is pretty tiny).</p>
<p>It should be noted that the 80 Percent Solution is not entirely different than the <a href="http://en.wikipedia.org/wiki/Pareto_principle" title="Pareto Principle on Wikipedia">80/20 Rule</a> (aka the Pareto Principle). It is conceivable that most demanding 20% of users do account for 80% of the struggle to get the damn thing to work.</p>
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